Workshops

The organizers of GAMERella wish to help any doubtful participants discover their hidden game-making talents. As a result, every year we present you with FREE workshops open to people with various experience levels. Many of our workshops are available below ( closed captions logo captions available). The topics range from scoring for games, puzzle making, character design, advice on entering the industry, and a panel on the various paths people can take as game developers.

UPCOMING WORKSHOP


BITSY GAME ENGINE 101
by Squinky

Date: Friday, November 10, 2023 12:30 p.m. – 2:30 p.m.
Location: 4TH SPACE (1400 De Maisonneuve Blvd. W., Montreal)

WORKSHOP ARCHIVE


Pixel Art 101
by Hazel Thexton
(2024)

Game Jamming 101
by Owen Hellum
(2024)

Character Design Character Design
by Ying Ding
(2021)

Storytelling through Music Storytelling through Music
by Emily Cheng ‘GISULA’
(2021)

Intro to Interactive narratives (INK)
by Hope Erin Phillips
(2020)

Tiny Worlds in Bitsy
by narF
(2020)

Intro to Sokoban Puzzle Games
by Raphaell X
(2020)

Construct 3
by Hazel Thexton
(2020)

Documenting & Publishing your game
by Enric Llagostera
(2019)

Intro to Game-Jaming
by Rebecca Goodine
(2018)

Voxel (DIY 3D Graphics)
by Jeanne Painchaud-Boulet
(2018)

Pixel Art Workshop
by Carolyn Jong
(2017)

Construct 2
by Alicia Fortier
(2017)

Twine Workshop
by Squinky
(2017)

Intro to Makey-Makey
by Ana Tavera Mendoza
(2017)