HOWTO: Diversity and Inclusivity in Tech and Film Industries

For the last three years, I've been working with the Technoculture, Art and Games Research Center on an amazing summer game incubator: Critical Hit. We've always strived to create an inclusive, creative and safer space. Me and my co-directors Ida Toft and Jessica Rose Marcotte decided to summaries our findings in a talk at GDC. Our goal was to help people interested in running inclusive spaces either within game, ...

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Waiting Is Irrelevant When Time Is Non-Linear (2010)
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ORISON (2014) at World Arts Film Festival

  The annual World Arts Film Festival features Orison (2014) in their official section between October 15th and 17th, ...

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MinDcraft at New Museum’s IDEA CITY FEST

MindCraft will be featured at the NEW MUSEUM's 2015 IDEAS CITY Festival in the Bowery neighborhood of downtown Manhattan from May 28 to 30, ...


Your Place or Minecraft?

Through my work at the Technoculture, Art and Games Research Center at Concordia University, I am participating in this first-of-its-kind ...



Mariko, a.k.a. Gamerwife is a Montreal based geek lifestyle blogger.  For her website she often interviews ladies who make video ...



Some of my most talented friends are on a website called Patreon. It's basically a Kickstarter, but instead of giving one big sum of money ...


Orison World Premiere at VTIFF

The Vermont International Film Festival is hosting the World Premiere of my latest short Orison on October 27th, 2014 at noon in The BCA ...